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Statistics
Our community's story in numbers: how many players are out on our tunnels, who is hanging around in TeamSpeak voice and how busy our game servers are - measured fresh every 15 minutes and plotted over time.
On our tunnels
— Players
TeamSpeak
— in voice
Palworld
— in game
WARDOGS
— in game
CnCNet worldwide
— players online
01
Trend over the last few days
Every series comes from the 15-minute snapshot of our su-api. The charts switch between light and dark mode automatically.
SOURCE: /api/history · snapshot every 15 min · …
02
Records and reliability
Peak values since the measurements began - not limited to seven days, because a record that disappears after a week is no record at all. Plus how reliably our game servers were reachable in that time.
On our tunnels
—
CnCNet worldwide
—
In TeamSpeak
—
On Palworld
—
On WARDOGS
—
SOURCE: /api/insights · …
03
Our share of the CnCNet network
CnCNet connects the Command & Conquer games worldwide through tunnel servers. Five of them are ours. The number below tells you what share of all players worldwide runs through our nodes.