Servers → CnCNet
CnCNet tunnel network
Our subproject for the Command & Conquer classics: SquadUnited runs five of its own tunnel servers on three continents. They relay the game traffic between the players - for stable, fast matches, no matter where your squad is sitting.
On our tunnels
— Players
Nodes
5 regions · 3 continents
CnCNet worldwide
— players online
01
Our nodes
Live load of all five tunnel servers. In the CnCNet client, just pick a tunnel with low latency when you host - for Europe, the EU node.
⚡ Why our own tunnels? Less lag, no overcrowded third-party servers, full control. Run and maintained by SquadUnited.
02
Who's playing right now?
Live numbers from the worldwide CnCNet network (not just our tunnels) - which C&C titles are running right now.
SOURCE: api.cncnet.org · updated every 60 s · …
03
How to join
Three steps into the lobby:
Step 1
Download the client
On cncnet.org you can download the client for your game - Red Alert, Yuri's Revenge, Tiberian Sun and more, all free.
Step 2
Pick a tunnel
When you host, pick a tunnel with a low ping in the lobby settings - our nodes are in the public tunnel list.
Step 3
Bring your squad
Hop into our Discord or TeamSpeak - you'll always find people to play with here.